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Stats importance in laser tag

We know first-hand that honesty and transparency are key laser tag rules. It is the statistics that help to determine the winner and to analyze all game actions. LASERWAR software supports various data collection systems. Let's talk more about game control and remind you how it works in practice.

Offline stats have long been considered a classic in laser tag. The system was implemented in generations 4 to 9 of game equipment. It has lost none of its relevance today. A special feature is that the results are only summarized at the end of the game. This is especially convenient for rental clubs - you can collect all the equipment, arrive at the base and quietly upload the statistics to social media. No dependence on time or place.

The Alphatag software goes "far beyond" - statistics accumulated in offline mode are now read by the system. A new section has been added to the software specifically for this purpose. Turning off the taggers and hit sensors does not delete the data.

All of our customers have long appreciated the convenience of online statistics. It became available for the 10th generation of electronics and is already firmly established in the latest and most professional equipment of the 11th generation. All information about the current game is broadcast on the screens. The software handles statistics as efficiently and promptly as possible. In addition, the Alphatag Player mobile app is available, which allows you to follow the game from your mobile phone.

Another data collection system, real-time statistics, involves playing on a specially equipped playground in an area of continuous radio coverage. All sets are constantly monitored by the control PC, and the current state of play is displayed on information panels. This system is fully implemented in arena laser tag - CYBERTAG.

Laser tag is evolving every day, we just help you find the right solution for varied and fair battles.

LASERWAR game statistics collection systems

LASERWAR game statistics collection systems

How the collection of game information and control of the game takes place?

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